
   
Here is a collection of past press coverage for COMPUTOONS®.
Millimeter Magazine, September 1996.
This issue included an article on PC-based animation platforms and featured many of our
COMPUTOONS® images, including Franky from "Nightwalk" a
Terminator model.
Robert Terrell was asked by the publisher of
Oregon Screen Monthly, Tanya Griffin to contribute an article on 3D animation software and
its use by would-be animators. With Tanya's permission, we have included the full text of
that article here.
At the
1996 Fall COMDEX, Animation Magazine was handing out this version of their December issue,
featuring Captain Quazar on the cover. Unfortunately, this cover only appeared at COMDEX.
The issue that was distributed nationally instead featured the picture of "Toy
Story"movie, which you can see in the lower right-hand corner of the Captain Quazar
cover.
In the
April 1996 issue of Oregon Screen Monthly, Sandy Sycafoose conducted an interview with
Robert Terrell on the use of various software packages in 3D computer animation.
Before
the Captain Quazar game was released by 3DO, Video Games magazine did a two-page (48-49)
preview of the game. The article featured many pix from the cinematics as well as the 90-
second music video. We also provided a number of gameplay villain characters for use on
their index page.
Issue #
78 of Electronic Gaming Monthly included a review of 3DO's Captain Quazar videogame. Click
on the image below to see a .jpg of the actual full review. (image is 86k). Here are a few
excerpts:
- "I like the cartoony look to it, and I am happy to see some humor in a
game of this style" - Mark Lefebvre
- "It's nice to see this system finally getting some great original
titles. Capt. Quazar has good graphics and tight control."
- Andrew Baran
- "Any game with a cool rap video as the intro has got to
be good. The animations of Capt. Quazar and the enemies
,along with the pleasant music, give this game a cool car-
toony feel." - Mike Desmond
- "The intro is another original idea with a Quazar-rap and
comic-style characters." - Sushi X

Click on graphic to see .jpg (86k) of full
review.
The February issue of Oregon Screen Monthly included an article entitled,
"Oregon's Creative Explosion" by Robert Warr. The article concentrated on the
growth of film and mutimedia prouction companiesin the state. One of the companies
featured was COMPUTOONS®.
An excerpt of that article is included here.
Feb/March 1996 issue of Game
Developer magazine featured an article by David Sieks titled, "A Question of
Character" about the importance of character design and development for
video/computer games. Robert Terrell was interviewed for this article. Many of his
views on the subject are presented in this excerpt from the
magazine. The article presents a good insight into just what is involved in the
development of character design.
Triumphant Toontown
by Fran Gardner, Oregonian, March 3, 1996
Robert Terrell of COMPUTOONS®
comments on the use 3D animation software for the Captain Quazar videogame. An excerpt of
the article is included here.
"The overall graphical presentation in Quazar is entirely meant to
replicate a cartoon environment and it does a great job of that, combining excellent
animation for all characters (especially Quazar himself), massive explosions and a slew of
weapons that create incredible devastation."
Intelligent Gamer Online, December 1995.
       
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